Search Results: 1,128 vacancies
... xa0 xa0 and create xa0 xa0 inspection report ,following xa0 xa0 product drawing and other request.
What You Will Do
~ First article dimension inspection and reporting.
~ Annual inspection and reporting.
~ xa0 Dimension inspection for GR&R and initial ...
...unities - and the environment - are increasingly relying on. Our world class portfolio of brands - including Dulux, International, Sikk... ...folio in line with the segment strategy and market trends across Asia Pacific i.e. North Asia, South Asia and ANZ.
Ensures that the...
...ONS AND TASKS
You will work in a multinational team in close cooperation with experts from all over the world with a focus on supporting customers from Asia Pacific. Next to technical skills, proficiency in English language is key, and Japanese speaking will be an ...
Roles & Responsibilities
1. Responsible for open world games Construction, maintenance and optimization of numerical models of the e... ...
2. At least familiar with big world mobile games or MMO tasks First category
3. Have strong numerical design sensitivity and exper...
Roles & Responsibilities
1. Responsible for the safety of the project Planning work related to solution access, in-game security function design, and ecological governance. Have an in-depth understanding of game UGC, independently research and analyze the game ecolog...
Roles & Responsibilities
1. Responsible for the project process Management, planning development rhythm, coordinating development resources, ensuring on-time and quality delivery of the R&D process
2. Responsible for the achievement and delivery of R&D goals, promo...
...ut not limited to indoor and outdoor landscapes and objects
2.2. Responsible for the planning and construction of the entire open world map, and optimize and adjust the terrain layout according to the story direction and battle rhythm
3.3. Use the tools provided by...
Roles & Responsibilities
1. Based on commercialization Goal: Responsible for the design of AVATAR, commercialization systems, and commercialization activities, following up on the system and resource development process, and controlling progress and final delivery qu...
Roles & Responsibilities
1. Familiar with open world categories and UGC products, analyze their construction system structure and design logic
2. Disassemble common game systems and functions (such as AI, physics, firearms, etc.), and design editing tool prototype...
Roles & Responsibilities
1. Responsible for the open world category Game AI module design work (including but not limited to AI design for complex states such as combat, search, leisure, etc.)
2. Cooperate with the team leader to complete the logical disassembly, d...
Goodyear. Plus efficace.
This role supports Regional FP&A Director in facilitating FP&A processes across the AP region and difference business units including long-term, annual/rolling forecast, business project financial assessment and manages regional office finan...
Roles & Responsibilities
1. Responsible for open world games System design for mobile games, including not limited to important system design such as combat, development, social interaction, and activities
2. Responsible for the entire system implementation proces...
Roles & Responsibilities
1. Responsible for the design and production of 3C and character module content for open world shooting games
2. Independently design and follow up the entire process of hero production, including basic 3C, skill mechanism and expression, ...
Roles & Responsibilities
1. Responsible for the game combat system The design includes the construction of underlying modules such as character skills, actions, cultivation, weapons and equipment
2. Use UE4 to build combat and gameplay prototypes, including basic m...
Roles & Responsibilities
1. Responsible The design and production of actions in the project, including character action design, BOSS-related, gameplay and appearance-related action design
2. Optimize and adjust the animation in the game to improve the smoothness an...
... version Responsible for quality, participate in the design of innovation, gameplay, system rules, etc. in the game process of open world series products, propose product optimization plans, and promote implementation and acceptance
2. Responsible for planning and fo...
Roles & Responsibilities
1. Responsible for the core gameplay of the game system design, as well as the functional design, interface and operation design of each system
2. Responsible for the research of game modes and gameplay to ensure that the product has excell...
Roles & Responsibilities
1. Responsible The design and planning of the core combat of the game, including the design of the combat system and the construction of combat numerical models
2. Responsible for the performance of the game's combat effects and creating an...
...rience of the game and create a top-level narrative experience
2. Responsible for the design of the game task process in the open world and the implementation of script lines
3. Responsible for using events to write logic and drive Objects in mission levels perform...
...ently complete the lighting lookdev work of each lens in a closed loop
3. Have a clear understanding of the pros and cons of open world lighting, have the ability to set up film-level lighting in an open world sandbox and keep it seamless, and have a deep understandi...